Lucien's Portfolio V5.0.0
Hi! I'm Lucien, 🍻
Software Engineer and Game Dev Hobbyist.A little bit about me --
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I finished my undergrad at Cornell University with a BA in Information Science, alongside a minor in Game Design, in December 2022. I subsequently finished a Masters of Professional Studies, also in Info Sci at Cornell, in May 2023.
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Since graduating, I've worked full-time as a backend software engineer. I also have multiple years of frontend internship experience, so I'm comfortable with picking up a variety of tools across the stack. I'm also learning more about programming language design on the side, as an excuse to get more comfortable with Rust and Haskell!
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In my free time, I love making (and playing!) digital and tabletop games. I've worked with popular game engines like Godot and Unity on tasks that fall under both the development and design umbrellas. I enjoy the interdisciplinary collaboration fostered by game dev projects, particularly learning more about pixel art, 3D modeling, and music composition!
Welcome to my portfolio! ☺️
🎨 Featured Game Dev Projects
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You can play Box of Squingus, a submission to Ludum Dare 54 I worked on back in October, in your browser right now!
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Ragdoll Royale is the most ambitious game project I've worked on so far, with a team of 8 people for the graduate-level course INFO/CS 4152: Advanced Topics in Computer Game Design.
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A Small Game About Juiceboxes was my project over lockdown -- I did all the design and development work solo!